This is a partial model of the HudsonAlpha Biotech Institute building modeled in 3dsMax for realtime rendering in the Unity game engine.
Saturday, November 12, 2011
Sunday, October 30, 2011
Thursday, September 22, 2011
Demo Reel 2011
This demo reel shows some of my work from the last eight years.
I can be reached at donches3 "at" gmail.com
[edit]
The music is "Piano Black", by Yoko Kanno, on Cowboy Bebop
I can be reached at donches3 "at" gmail.com
[edit]
The music is "Piano Black", by Yoko Kanno, on Cowboy Bebop
Crew Exploration Vehicle
These stills are from a video we (Digital Radiance) produced about five years ago for a proposed spacecraft.
Tuesday, September 20, 2011
Wallpaper: DNA
I was taking a break from biotech animations and decided to bang out this wallpaper.
3ds Max and Photoshop.
3ds Max and Photoshop.
Geodesic Balloons
I wanted to see if I could light the models to match the lighting conditions in the existing photographs.
(The background photographs were included with 3ds Max)
Cool Accident
I was compositing the various render elements (land, sea, atmosphere, clouds, etc.) in photoshop,
and I accidentally set one of the atmosphere layers to the 'subtractive' blending mode.
I decided to keep the resulting image.
and I accidentally set one of the atmosphere layers to the 'subtractive' blending mode.
I decided to keep the resulting image.
J7W1 Shinden
The Kyushu Shinden was an experimental fighter the Japanese were building at the end of WWII.
I built this in 3ds Max based on a carefully measured plastic model.
Textured and composited in Photoshop.
Oh, I did the background in TerraGen. Cool program that.
I built this in 3ds Max based on a carefully measured plastic model.
Textured and composited in Photoshop.
Oh, I did the background in TerraGen. Cool program that.
Monday, September 19, 2011
Hummingbird Drone Mk1
This is a concept drawing I did for a robotic hummingbird.
Scanned, then inked and colored in photoshop.
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